ALIGNED INCENTIVES

Every bomb feeds the burn pile.

Hold $BURN and you're holding a position in every game on the platform. Not investment advice · just mechanics.

The flywheel in one sentence

Every BurnBomb pot routes 5% in ETH to the $BURN contract, which uses that ETH to buy $BURN off the market and lock it forever. More games → more buybacks → less circulating supply → mechanical price pressure on every $BURN holder's bag.

The chain of consequence

  1. A player commits 0.5Ξ ($1,500) to a BurnBomb slot.
  2. Game settles. 5% of the pot · ~25Ξ on a 500Ξ jackpot · flows to the live $BURN contract as plain ETH.
  3. That ETH sits in the $BURN buyback reservoir. Anyone (MEV bots primarily) can call buyback() to swap reservoir ETH for $BURN tokens on the Uniswap V4 pool.
  4. The bought $BURN tokens are locked in the contract forever. They cannot be retrieved, sold, or transferred. Lock-as-burn.
  5. Circulating supply shrinks. Every existing holder owns a larger share of the same total $BURN.

Why this matters for holders

BurnBomb is the primary deflation engine for $BURN. Every game accelerates supply contraction. As BurnBomb adoption grows, the burn rate compounds.

And BurnBomb is just one game on the platform. Future games (Game #2: Guess-the-NFT is locked in design) all route their rake to the same $BURN contract. Every game on the platform feeds the same pile. One contract, many funnels.

The platform thesis

$BURN isn't a memecoin and it isn't a yield token. It's the economic anchor of an emerging platform of on-chain games. Every game must:

  • Run on Ethereum mainnet (no bridge risk to the rake)
  • Route a percentage of revenue to the $BURN contract
  • Use commit-reveal randomness (no oracle dependencies)
  • Use pull-payment patterns (no stranded funds)

Holding $BURN is exposure to the success of every game in this family · existing and future · without picking which game wins.

The math, sized for intuition

A single sold-out BurnBomb (500Ξ pot) routes 25Ξ in ETH to the buyback reservoir. At $3,000/ETH that's $75k per game. If $BURN trades at $0.005, that's 15M tokens permanently removed from circulation per game.

At one game per week, that's 780M tokens/year. At one game per day during peak, north of 5.5B/year. Against a total supply, the contraction is material.

(Numbers are illustrative · actual $BURN price, pot sizes, and game velocity determine real-world deflation rate.)

Why founders, players, and holders all win

PartyWhat they get
Players94% of every pot stays among players (winner / 2nd / 3rd / seeders / keeper). Real shot at real money.
Founders$BURN deflation is the monetization. Every game we add accelerates the flywheel they already own a piece of.
$BURN holdersMechanical exposure to every game on the platform. Every pot is a buyback event. Compounds across games.
The protocolBecomes more valuable as supply contracts. Funds future games via accrued deflation pressure on its own token.

What we are NOT claiming

$BURN is not a security. Holding it does not entitle you to dividends, revenue share, voting rights, or any contractual cash flow. The mechanics described here are token-level supply effects, observable on chain. Past deflation does not predict future deflation. Token prices are volatile and can go to zero. Treat $BURN as you would any other experimental on-chain asset · do your own research, never invest more than you can afford to lose, and verify every claim against the deployed contracts.